It’s been an exciting year! From Responsive Web Design to jQuery Mobile, we’ve published a lot of great tips and tricks for developers in our Safari Books Online blog. Here we’ve compiled our most popular posts of 2012, along with … Continue reading
Tag Archives: Games
Counting Down the Top 10 Blog Posts of 2012
HTML5 Games: Fixing Our Demo
In my HTML5 Games: Optimizing Your Game Loop I created a demo app in order to show you some techniques for optimizing a game loop. In that post we covered the demo creation, along with some browser tools, and narrowed … Continue reading
HTML5 Games: Optimizing Your Game Loop
This post will give you some techniques for optimizing your game loop using browser profiling tools, thus improving the performance of your game. The various profiling tools available for the most popular browsers will be discussed, along with a description … Continue reading
HTML5 Canvas Games: Tracking Transformation Matrices
In my CSS Tricks for HTML5 Canvas Games post, I covered techniqes such as upscaling, anti-aliasing, and the use of 3D. In this post we will build a library for trackig transformation matrices, which can save you a lot of … Continue reading
CSS Tricks for HTML5 Canvas Games
HTML5’s canvas is a very powerful rendering tool, but at its heart, it is still just another block-level DOM element as far as the web browser’s layout engine is concerned. Although the <canvas> tag accepts a grand total of two … Continue reading
